Get this effect
Switch to Code in your Claude Desktop App
Install the skill (once)
Show the prompt
Install the Recharm video effects skill: download https://recharm-growth-staging.s3.us-east-2.amazonaws.com/website/downloads/recharm-video-effects.zip and unzip it into ~/.claude/skillsAsk for the effect
Add a voice message bubble to input.mp4 Second the bubble pops in: 0.1 The stretch of the clip's audio the voice note plays and draws its waveform from: 0.3, 3.6
Several videos, several effects, one ask
Put your clips in the folder, mention them with @, and ask for everything at once. Claude runs one tested script after another on each clip, then joins them.
Add a voice message bubble to @clip1.mp4, put a sale badge on @clip2.mp4, give @clip3.mp4 a VHS look, then join all three with crossfades.
Settings you can change
Ask Claude to change any of these, or edit them at the top of the script.
| Setting | Default | What it does |
|---|---|---|
START | 0.1 | Second the bubble pops in. |
PLAY_FROM, PLAY_TO | 0.3, 3.6 | The stretch of the clip's audio the voice note plays and draws its waveform from. |
BARS | 26 | Number of waveform bars. |
WIDTH | 0.84 | Bubble width as a share of the frame width. |
Y | 0.80 | Bubble center, as a share of the frame height. |
PLAYED, UNPLAYED | (0, 122, 255), (190, 192, 198) | Colors of the played and still-to-play bars. |
Without the skill
Don’t want to install the skill? Paste this prompt into Claude Code and Claude writes the script itself.
Show the prompt
Add a voice message bubble to input.mp4, like a voice note in a chat app, that plays along with the clip's own voiceover. The bubble is pure white (255, 255, 255), 84% of the frame width wide and 27% of its own width tall, centered across and with its center 80% of the way down, with corners rounded to 30% of its height, a small tail at the bottom-right corner and a soft dark shadow. It pops in at 0.1 seconds over 0.2 seconds with a slight overshoot, growing out of the tail corner. On its left is a blue (0, 122, 255) circle 60% of the bubble's height across, showing a white pause icon while the voice plays and a white play triangle before and after. To its right, filling the rest of the bubble, are 26 rounded waveform bars whose heights (15% to 100% of half the bubble's height) come from the loudness (RMS) of the audio between 0.3 and 3.6 seconds, split into 26 equal slices. Bars are gray (190, 192, 198) and turn blue (0, 122, 255) from left to right in step with playback from 0.3 to 3.6 seconds, so all are blue by 3.6 seconds. Under the bars on the left, a gray (110, 112, 118) timer 3.6% of the frame width tall shows the seconds played as 0:00, 0:01, 0:02, 0:03. Use Python with numpy for the loudness and Pillow to draw it, with ffmpeg to put it on the video (don't rely on ffmpeg's drawtext filter), keep the audio, and save it as output.mp4.Run it without Claude
This is the exact script we tested. Save it as voice-message-bubble.py and run:
python3 voice-message-bubble.py input.mp4 output.mp4Show the script
#!/usr/bin/env python3
"""Voice message bubble: a chat voice note whose waveform bars turn blue as the clip's own voice plays.
Usage: python3 voice-message-bubble.py input.mp4 output.mp4
Needs ffmpeg, numpy and Pillow (pip install numpy pillow).
"""
import json
import math
import subprocess
import sys
from pathlib import Path
import numpy as np
from PIL import Image, ImageDraw, ImageFilter, ImageFont
START = 0.1 # second the bubble pops in
POP = 0.2 # seconds the pop takes
PLAY_FROM, PLAY_TO = 0.3, 3.6 # the stretch of the clip's audio the voice note plays
BARS = 26 # waveform bars
WIDTH = 0.84 # bubble width as a share of the frame width
Y = 0.80 # bubble center, as a share of the frame height
BUBBLE = (255, 255, 255) # bubble color
PLAYED = (0, 122, 255) # play button and played bars
UNPLAYED = (190, 192, 198) # bars still to play
INK = (110, 112, 118) # timer text
FONTS = ["/System/Library/Fonts/Supplemental/Arial.ttf", # macOS
"/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf", # Linux
"C:/Windows/Fonts/arial.ttf"] # Windows
FONT_FILE = next((f for f in FONTS if Path(f).exists()), None) or sys.exit("No font found: add one to FONTS")
def loudness(src):
"""Each bar's height (0.15-1) from the loudness of its slice of the audio between PLAY_FROM and PLAY_TO."""
sample_rate = 8000
pcm = subprocess.check_output(["ffmpeg", "-v", "error", "-ss", str(PLAY_FROM), "-t", str(PLAY_TO - PLAY_FROM),
"-i", src, "-ac", "1", "-ar", str(sample_rate), "-f", "s16le", "-"])
samples = np.frombuffer(pcm, np.int16).astype(np.float32)
rms = np.array([np.sqrt((part ** 2).mean()) for part in np.array_split(samples, BARS)])
return 0.15 + 0.85 * rms / max(rms.max(), 1)
def bubble():
"""The parts that never change (bubble, tail, shadow, play button circle) and where the rest goes."""
bw, bh = round(w * WIDTH), round(w * WIDTH * 0.27)
m = round(w * 0.03) # room for the tail and shadow
img = Image.new("RGBA", (bw + 2 * m, bh + 2 * m))
shape = Image.new("L", img.size)
d = ImageDraw.Draw(shape)
d.rounded_rectangle([m, m, m + bw, m + bh], radius=round(bh * 0.3), fill=255)
d.polygon([(m + bw - m * 1.2, m + bh - m * 0.1), (m + bw + m * 0.6, m + bh),
(m + bw + m * 0.2, m + bh - m * 1.2)], fill=255)
shadow = Image.new("RGBA", img.size, (0, 0, 0, 0))
shadow.putalpha(shape.point(lambda v: v * 0.35).filter(ImageFilter.GaussianBlur(m / 3)))
img.alpha_composite(shadow, (0, round(m * 0.15)))
img.paste(Image.new("RGBA", img.size, BUBBLE), mask=shape)
mid = m + bh * 0.45 # vertical center of the button and bars
button_x, button_r = m + bh * 0.45, bh * 0.3
ImageDraw.Draw(img).ellipse([button_x - button_r, mid - button_r, button_x + button_r, mid + button_r], fill=PLAYED)
bars_x = button_x + button_r * 1.6
step = (m + bw - bh * 0.25 - bars_x) / BARS
return img, dict(mid=mid, button_x=button_x, button_r=button_r, bars_x=bars_x, step=step,
bar_w=step * 0.55, bars_h=bh * 0.5, timer_y=m + bh * 0.9)
def voice_note(t):
"""The bubble at time t: played bars in blue, a pause icon while it plays and the seconds played."""
progress = min(max((t - PLAY_FROM) / (PLAY_TO - PLAY_FROM), 0), 1)
g = geometry
mid, half_h, step, bar_w = g["mid"], g["bars_h"] / 2, g["step"], g["bar_w"]
img = base.copy()
draw = ImageDraw.Draw(img)
for i, level in enumerate(levels):
x = g["bars_x"] + i * step
color = PLAYED if (i + 0.5) / BARS <= progress else UNPLAYED
draw.rounded_rectangle([x, mid - level * half_h, x + bar_w, mid + level * half_h], radius=bar_w / 2, fill=color)
x, r = g["button_x"], g["button_r"] * 0.42
if 0 < progress < 1: # pause icon
for left in (x - r * 0.6, x + r * 0.25):
draw.rectangle([left, mid - r * 0.8, left + r * 0.35, mid + r * 0.8], fill="white")
else: # play triangle
draw.polygon([(x - r * 0.45, mid - r * 0.85), (x - r * 0.45, mid + r * 0.85), (x + r * 0.9, mid)], fill="white")
seconds = int(progress * (PLAY_TO - PLAY_FROM))
draw.text((g["bars_x"], g["timer_y"]), f"0:{seconds:02d}", font=timer_font, anchor="ls", fill=INK)
return img
def overlay(t):
img = Image.new("RGBA", (w, h))
scale = ease_out_back((t - START) / POP) if t >= START else 0
if scale > 0.02:
b = voice_note(t)
s = b.resize((max(1, round(b.width * scale)), max(1, round(b.height * scale))), Image.LANCZOS)
# grow out of the tail's corner, the way chat apps do
x, y = round((w - b.width) / 2), round(h * Y - b.height / 2)
img.alpha_composite(s, (x + b.width - s.width, y + b.height - s.height))
return img
def ease_out_back(p):
"""0 -> 1 with a small overshoot past 1 before settling, which reads as a 'pop'."""
p = min(max(p, 0), 1)
return 1 + 2.70158 * (p - 1) ** 3 + 1.70158 * (p - 1) ** 2
def probe(path):
info = json.loads(subprocess.check_output(["ffprobe", "-v", "error", "-select_streams", "v:0", "-show_entries",
"stream=width,height,r_frame_rate:format=duration", "-of", "json", path]))
s = info["streams"][0]
num, den = s["r_frame_rate"].split("/")
return s["width"], s["height"], s["r_frame_rate"], float(num) / float(den), float(info["format"]["duration"])
def render(src, out):
"""Draw overlay(t) on every frame of src and save to out, keeping the audio."""
ff = subprocess.Popen(["ffmpeg", "-y", "-v", "error", "-i", src,
"-f", "rawvideo", "-pix_fmt", "rgba", "-s", f"{w}x{h}", "-r", rate, "-i", "-",
"-filter_complex", "[0:v][1:v]overlay=shortest=1,format=yuv420p[v]",
"-map", "[v]", "-map", "0:a?", "-c:v", "libx264", "-crf", "18", "-c:a", "copy", out],
stdin=subprocess.PIPE)
for i in range(math.ceil(duration * fps)):
ff.stdin.write(overlay(i / fps).tobytes())
ff.stdin.close()
if ff.wait():
sys.exit("ffmpeg failed")
src, out = sys.argv[1:3]
w, h, rate, fps, duration = probe(src)
levels = loudness(src)
base, geometry = bubble()
timer_font = ImageFont.truetype(FONT_FILE, round(w * 0.036))
render(src, out)





